Espionage Express
Espionage Express puts your team on a hacked train chasing Dr. Montgomery through puzzles the doctor left behind. Success depends on reading the surroundings as much as solving each clue, and three difficulty settings turn the same cat-and-mouse chase into a tighter test for returning agents.

Chase Dr. Montgomery
Espionage Express casts your team as agents aboard a train that's been hacked out from under them, chasing down Dr. Montgomery before the mission falls apart. The doctor left puzzles scattered through the train specifically to slow down whoever came looking, and working through them means reading the surroundings carefully; the room rewards players who notice details over players who just start guessing.
It plays as a straight cat-and-mouse chase: solve what's in front of you, move to the next car, and keep closing the gap on Dr. Montgomery before the mission window runs out. Three difficulty settings, from Easy up to Hard, let a first-time group ease into the format while a returning team can push for a tighter, more demanding run. At eight-and-up, it fits groups who want an observation-driven puzzle room over a purely physical one, and the train setting keeps the space feeling tight and consequential compartment by compartment.
Cat-And-Mouse Chase
Chase down Dr. Montgomery through puzzles left behind aboard a hacked train
Observation-Driven Puzzles
Reward careful attention to surroundings over guessing your way through clues
Three Difficulty Settings
Scale the chase from an easy introduction up to a demanding Hard run
Espionage Express is developed by HeroZone.
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