Simulator Rides
Full-motion rides with real wind effects. Hop on motorcycles, strap into race cars, pilot mechs, and launch into space.
Motion + VR + Wind
Motion simulator rides with real wind effects that put you inside the action. Hop on motorcycles, strap into race cars, pilot mechs, and launch into space. Feel every twist, turn, and G-force.
Our simulators combine VR visuals with physical motion and environmental effects for an experience that tricks your brain into believing it's real.




$5 per ride
Pay per ride with Game Credits. 100 credits per person (= $5 per ride). Cards load any amount from $10 to $100 at 20 credits per $1 and also work on QBIX and arcade machines.
Every Simulator Ride
Simulator Questions
Each ride costs 100 Game Credits per person, which works out to $5 a ride. Load a card with any amount from $10 to $100 at 20 credits per $1, and the same card carries over to QBIX and arcade machines, so leftover credits never go to waste.
Simulators run on Game Credits rather than a booked time slot, so once your card is loaded you can ride whenever a machine is free. No arena reservation required the way Free Roam sessions work.
Every rider needs to be at least 48 inches tall, with a minimum age of 7. The 48-inch minimum is a safety requirement for the motion platforms specifically. The arcade floor has no height requirement. Two-person rides like Thunder Knight v2 and FPS Arena are built for riders to team up or go head-to-head together.
The VR Roller Coaster and VR 360 Motorcycle both add real wind effects on top of full motion, making them the most intense rides in the lineup. Magic UFO and Battle Mech deliver strong motion with a gentler curve if you're easing a first-timer in.
Ready to Ride?
Walk-ins welcome anytime during open hours. Load a Game Credits card and hop on.